







The Outcome
An app was created as an initial pilot to be tested in select markets. The delivered work secured Phase II of the project to reimagine the holistic purchase experience for the Flooring department.
THE BRIEF
Design a simpler, more approachable carpet-buying experience for online customers
THE OUTCOME
A digital experience that brought clarity to pricing and helped customers intuitively identify the right product with minimal staff guidance






Carpet-buying Needs to be More Human
The Challenge
The client is a leading home improvement retailer in the US. During the pandemic, they sensed that something was changing — the online sales for carpets went through the roof. The client speculated that customers are now ready to buy carpets completely digitally, and they want to capture this shift by offering a “frictionless” experience.
FROM THE END-USER POV
Imagine you have just built your new home.
You don’t know much about carpets. Naturally, you start doing some Google searches. You click on a retailer’s product page.
Suddenly, you’re faced with 582 options. Brands you’ve never heard of. All sorts of price points, pile heights, texture — and the worst part, 20 shades of beige.
So, you decide to visit a physical store. You become even more frustrated because there is even less information and the store clerk doesn’t know how to help you.
Customer Archetyping and Journey Mapping
KEY MOMENT #1
Uncovering real needs and reframing problems
The project team faced an uphill battle from the beginning because of incorrect pre-project scoping, underestimating the complexity and time required for the Discovery phase.
As we conducted consumer research, stakeholder interviews, and client workshops, we were grappling with doubts about the client’s core assumptions on customer needs. For example, counter to the client's belief, we found that customers do not follow a linear journey. They don’t go from step 1 to step 5. In fact, they might start at step 3, go to step 1, then end at step 5. At the same time, they might jump between in-store and online channels along the journey.
Further digging revealed that we had to reframe the project brief. We realized that a simple UX redesign (original scope) will not allow the client to alleviate the painpoints of customers. We had to look beyond and consider changes that may have a significant impact at the operation level.
To develop a system-level view, we investigated every actor along the purchase journey through one-on-one conversation (e.g. in-home measurement department, merchandising team, or third-party installers) and understand the challenges at each customer touchpoint. Every conversation was grounded in understanding one core question — how might we provide a simple and intuitive carpet-buying experience?
HOW I HELPED THE TEAM
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Built a knowledge base to organize data from multiple sources (e.g. customer research, client documents, competitive research, and industry scan) to help the team digest a large amount of information in a short amount of time
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Developed a set of insights that bring together customer needs to business goals, help forming the team’s foundational thinking
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Created a set of hypotheses for the team to validate as we conducted stakeholder and customer interviews
More Work
© 2024 Daniel Chen